To establish a connection to an application server, you must instantiate an SDOAppObject.

The following constructors for the SDOAppObject class take the same parameters and connect to an application server in the same way as any AppObject constructor:

Syntax

public SDOAppObject(com.progress.open4gl.javaproxy.Connection connectObj)

Syntax

public SDOAppObject(String urlString, String userId, String password, 
   String AppServer-info)

Syntax

public SDOAppObject(String userId, String password, String AppServer-info)

Syntax

public SDOAppObject()
ConnectObj
Specifies the Connection object that contains the application server connection information. A Connection object can be instantiated with one of the constructors described in Connection class.
urlString
Specifies the application server connection information.
userId, password, AppServer-info
Specify any information required by the application server application at connection time.

For more information on how to specify these parameters, see Connect to an application server.